The "Augmented Hand Series" (by Golan Levin, Chris Sugrue, and Kyle McDonald, 2013-2015) is a real-time, interactive software system that pr...
The "Augmented Hand Series" (by Golan Levin, Chris Sugrue, and Kyle McDonald, 2013-2015) is a real-time, interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors' hands. Complete information is at http://www.flong.com/projects/augmented-hand-series/. For a video of the project being demonstrated, see https://vimeo.com/111951283.nnMore than 20 different scenes have been developed. This video presents screen recordings of the installation, including several new transformations developed in spring 2015 by our assistant, Zachary Rispoli. Scenes shown in this video are as follows: nn 0:08 Plus Onen 0:28 Minus Onen 0:40 Extra Knucklen 0:51 One Fewer Knucklen 1:03 Translocated Thumbn 1:15 Two Thumbsn 1:33 Fractal Handn 1:47 Throbbing Fingersn 1:57 Angular Exaggerationn 2:13 Springersn 2:30 Variable Finger Lengthn 2:41 Meandering Fingersn 2:55 Procrustesn 3:05 Lissajousn 3:19 Breathing Palmn 3:32 Vulcan SalutennThe Augmented Hand Series was commissioned by the Cinekid Festival with support from the Mondriaan Fund. Developed at the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University with additional support from the Pennsylvania Council on the Arts and the Frank-Ratchye Fund for Art @ the Frontier. Concept and software development: Golan Levin, Chris Sugrue, Kyle McDonald. Software assistance: Dan Wilcox, Bryce Summers, Erica Lazrus, and Zachary Rispoli. Conceived 2004; developed 2013-2015 in openFrameworks (OF), a free, open-source toolkit for arts engineering. Less