This serious game was developed within the EU FP7 for improving emotional regulation and impulsiveness in specific mental disorders. It is c...
This serious game was developed within the EU FP7 for improving emotional regulation and impulsiveness in specific mental disorders. It is currently being used as a complementary treatment in Eating Disorders and Impulse Control Disorders (namely pathological gambling) at the University Hospital of Bellvitge (Barcelona, Spain).nnhttp://playmancer.unige.chnnREFERENCES: nnJiménez-Murcia, S.; Fernández-Aranda, F.; Kalapanidas, E.; Konstantas, D.; Ganchev, T.; Kocsis, O.; Lam, T.; Santamaría, JJ.; Ragin, T.; Breiteneder, C.; Kaufmann, H. & Daravakis, C. (2009). Playmancer project: a serious videogame as an additional therapy tool for eating disorder and impulse control disorders. Stud Health Technol Inform, 144, 163-166.nnFernando Fernandez-Aranda, Susana Jimenez-Murcia, Juan J. Santamaria, Katarina Gunnard, Antonio Soto, Elias Kalapanidas, Richard G.A. Bults, Costas Davarakis , Todor Ganchev, Roser Granero, Dimitri Konstantas, Theodoros P. Kostoulas, Tony Lam, Mikkel Lucas, Cristina Masuet-Aumatell, Maher H Moussa, Jeppe Nielsen, Eva Penelo (2012). Video games as a complementary tool in mental disorders: Playmancer a European multicenter study. Journal of Mental Health, 21(4): 364-74. DOI: 10.3109/ 09638237.2012.664302nnLaurence Claes, Susana Jiménez-Murcia, Juanjo Santamaría, Maher H Moussa, Isabel Sánchez, Nadia Magnenat-Thalmann, Dimitri Konstantas, Mikkel Lucas, Jeppe Nielsen, Richard G. A. Bults, Fernando Fernández-Aranda (2012). Facial anger and joy expression in eating disorders and healthy controls: A pilot study with a computerized technique. European Eating Disorders Review, 20 (6), 484-9. Less