The rise of games inspired by Dark Souls has led some to suggest that Dark Souls invented a whole new genre of games. In this video, lets lo...
The rise of games inspired by Dark Souls has led some to suggest that Dark Souls invented a whole new genre of games. In this video, lets look at the ramifications of turning a game into a genre.nnFollow me on Twitter - https://twitter.com/britishgamingnFollow Game Maker's Toolkit on Tumblr - http://gamemakerstoolkit.tumblr.comnSupport Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkitnnSources / Further ReadingnnNioh Suggests That Dark Souls Actually Invented a New Genre | Waypointnhttps://waypoint.vice.com/en_us/article/z4gbx9/nioh-suggests-that-dark-souls-actually-invented-a-new-genrennBerling Interpretation | Rogue Basinnhttp://www.roguebasin.com/index.php?title=Berlin_InterpretationnnScrew the Berlin Interpretation! | Darren Greynhttp://www.gamesofgrey.com/blog/?p=403nnPicture in a Frame | Amr Al-Aaser on Mediumnhttps://medium.com/@siegarettes/picture-in-a-frame-7ec958786d9annMetroidvania List | VG Musuemnhttp://www.vgmuseum.com/mrp/multi/Essays/essay-squalidpumpkin5.htmnnDid we make a Metroidvania? | Two Tribesnhttp://twotribes.com/message/did-we-make-a-metroidvania/nnThe Lost Soul Arts of Demon's Souls | Matthewmatosisnhttps://www.youtube.com/watch?v=Np5PdpsfINAnnBloodborne: You are the experience points (origin of “action warm-ups”) | Gamasutranhttp://www.gamasutra.com/view/news/240839/Bloodborne_You_are_the_experience_points.phpnnGames shown in this episode (in order of appearance)nnLords of the Fallen (Deck13 Interactive and CI Games, 2014)nThe Surge (Deck13 Interactive, 2017)nNioh (Team Ninja, 2017)nSalt and Sanctuary (Ska Studios, 2016)nDeath’s Gambit (White Rabbit, Unreleased)nWolfenstein 3D (id Software, 1992)nDoom (id Software, 1993)nPowerSlave (Lobotomy Software, 1996)nHeretic (Raven Software, 1994)nStar Wars: Dark Forces (LucasArts, 1995)nDuke Nukem 3D (3D Realms, 1996)nHalf-Life (Valve Corporation, 1998)nUnreal (Epic Games, 1998)nGoldenEye 007 (Rare, 1997)nSiN (Ritual Entertainment, 1998)nSystem Shock 2 (Looking Glass Studios, 1999)nDark Souls (From Software, 2011)nRogue (A.I. Design, 1980)nNetHack (The NetHack DevTeam, 1987)nMoria (Robert Alan Koeneke and Jimmey Wayne Todd, 1988)nAngband (Angband Development Team, 1990)nMystery Dungeon: Shiren the Wanderer (Chunsoft, 1995)nDOOM (id Software, 2016)nCall of Duty 4: Modern Warfare (Infinity Ward, 2007)nSuperhot (SUPERHOT Team, 2013)nFallout 4 (Bethesda Game Studios, 2015)nBioShock (Irrational Games, 2007)nDevil Daggers (Sorath, 2016)nTales of Maj'Eyal (Raymond Gaustadnes and Nicolas Casalini, 2012)nFlinthook (Tribute Games, 2017)nCrypt of the NecroDancer (Brace Yourself Games, 2015)nFTL: Faster Than Light (Subset Games, 2012)nSpelunky (Derek Yu, 2012)nDonkey Kong Country: Tropical Freeze (Retro Studios, 2014)nNuclear Throne (Vlambeer, 2015)nStrafe (Pixel Titans, 2017)nInvisible, Inc. (Klei Entertainment, 2015)nEnter the Gungeon (Dodge Roll, 2016)nMonolith (Team D-13, 2017)nGoNNER (Art in Heart, 2017)nDon't Starve (Klei Entertainment, 2013)nRogue Legacy (Cellar Door Games, 2013)nHyper Light Drifter (Heart Machine, 2016)nDarksiders (Vigil Games, 2010)nIttle Dew 2 (Ludosity AB, 2016)nRime (Tequila Works, 2017) nSuperbrothers: Sword & Sworcery EP (Capybara Games, 2011)nOkami (Clover Studio, 2006)nThe Binding of Isaac: Rebirth (Nicalis / Edmund McMillen, 2014)n868-Hack (Michael Brough, 2013)nDownwell (Moppin, 2015)nAxiom Verge (Thomas Happ, 2015)nCastlevania: Circle of the Moon (Konami, 2001)nSong of the Deep (Insomniac Games, 2016)nSuper Metroid (Nintendo, 1994)nHollow Knight (Team Cherry, 2017)nShadow Complex (Chair Entertainment, 2009)nGuacamelee (Drinkbox Studios, 2013)nOri and the Blind Forest (Moon Studios, 2015)nToki Tori 2+ (Two Tribes, 2013)nBlaster Master (Sunsoft, 1988)nWonder Boy III: The Dragon's Trap (Westone, 1989)nDeus Ex (Ion Storm, 2000)nDeus Ex: Mankind Divided (Eidos Montreal, 2016)nDeus Ex: Human Revolution (Eidos Montreal, 2011)nThief: The Dark Project (Looking Glass Studios, 1998)nDemon's Souls (FromSoftware, 2009)nUltima Underworld: The Stygian Abyss (Blue Sky Productions, 1992)nDishonored 2 (Arkane Studios, 2016)nPrey (Arkane Studios, 2017)nHitman (iO Interactive, 2016)nThe Legend of Zelda: Breath of the Wild (Nintendo, 2017)nLawBreakers (Boss Key Productions, 2017)nOverwatch (Blizzard Entertainment, 2016)nTeam Fortress 2 (Valve Corporation, 2007)nDark Souls III (From Software, 2016)nLet It Die (Grasshopper Manufacture, 2016)nDead Cells (Motion Twin, 2017)nBloodborne (From Software, 2015)nArms (Nintendo, 2017)nTekken 7 (Bandai Namco, 2015)nThe King of Fighters XIV (SNK, 2016)nInjustice: Gods Among Us (NetherRealm Studios, 2013)nResident Evil (Capcom, 2002)nAlien: Isolation (The Creative Assembly, 2014)nDead Space (Visceral Games, 2008)nSoma (Frictional Games, 2015)nAmnesia: The Dark Descent (Frictional Games, 2010)nnMusic used in this episodennLee Rosevere - Music for Podcasts nhttps://leerosevere.bandcamp.com Less